- June 9, 2011
- Categories:
WebGL Resources
WebGL is a programming API (closely conforming to OpenGL ES2.0) that allows developers to leverage a computers GPU to render 3D/2D graphics into a <canvas>
tag in browsers that support WebGL. At time of writing these include Google Chrome, Firefox 4+ and for Mac'; the nightly -webkit builds.
- three.js - Three is a Javascript Framework that enables people like me (dummies : -]) to leverage the capabilities of WebGL quicker by adding a simplified interface over some of the more complex aspects of WebGL - Examples
- chromeexperiments - A collection of WebGL experiments
- aerotwist.com - Cutting edge WebGL and CSS experimentation
- Khronos Group - The community behind the OpenGL and WebGL